Cubiq Beta 9

The 9th beta release of Cubiq has just been submitted to Google Play. The release should roll-out to devices within a few hours.

Changes:

  • Fixed cubes sometimes not dropping down when starting a new game.
  • Fixed Tip of the Day not displaying when skipping the splash intro.
  • Added more Tips of the Day to the loading screen.
  • Stage select cubes now appear smoother (less blocky).
  • Chains on padlocked stages are more shiny looking.
  • Game Over screen more gracefully handles when ad fails to play.
  • cMonkeys website is a clickable link in credits.
  • Fixed typo.

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cInput 2.9.0 Released

Greetings!

An update to cInput has been submitted to the Asset Store and the cInput website. If you bought cInput from the Asset Store then the update should be available within a few (business) days. If you bought it from the website then the update is available right now.

cInput changes:

v2.9.0

  • Corrected/added Keys class entries for Xbox One’s View and Menu buttons.
  • Fixed error in Unity 5.4 about making an API call from the constructor. (Thanks Steven)

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Cubiq Beta 8

The 8th beta release of Cubiq has just been submitted to Google Play. The release should roll-out to devices within a few hours.

Changes:

  • Fixed getting game over and stage complete at the same time.
  • Added a Tip of the Day to the loading screen.
  • XP level now syncs with Google Play Games Cloud Saves.
  • Devices with a 4:3 aspect ratio can now see the entire gameplay area.
  • Stage select screen no longer snaps into position while still dragging.
  • Fixed stage select screen sometimes not snapping on first or last levels.
  • Fixed stage select screen resetting to stage 1 but showing name of last played stage.
  • Time and Moves counters will flash to draw attention as they start to run low.
  • Fixed Triple Combo (Silver) achievement having wrong number of steps to complete. (Thanks Amanda)
  • Overhauled cube images and added guides to help players know which color is on which side of the cubes. (Thanks Jibz)
  • Visual improvements to other graphic elements (such as the meters).

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Cubiq Beta 7

The 7th beta release of Cubiq has just been submitted to Google Play. The release should roll-out to devices within a few hours.

Changes:

  • Improved level select scrolling for devices with small screens. (Thanks Jibz)
  • Fixed wrong name being highlighted in leaderboards.

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Cubiq Beta 6

The 6th beta release of Cubiq has just been submitted to Google Play. The release should roll-out to devices within a few hours.

tl;dr version:

0.1607.6 – 21 July 2016

  • Added a back button to the Stage Complete screen. (Thanks Jibz)
  • Fixed two wizards spawning on Arcane Arts theme. (Thanks Katelyn)
  • Reduced chance for duplicate entries in leaderboards.
  • Repositioned the feedback button for improved aesthetics.
  • Fixed typo.

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Cubiq Beta 5

The 5th beta release of Cubiq has just been submitted to Google Play. The release should roll-out to devices within a few hours.

tl;dr version:

0.1607.5 – 15 July 2016

  • Fixed crashing during startup on some devices.
  • Fixed “limit reached” bug which prevented watching ads to earn cubos.
  • Fixed screen flashing when main menu appears.
  • Nature Walk theme’s leopard no longer gets stuck running in place after theme transition.

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Cubiq Beta 4

The 4th beta release of Cubiq has just been submitted to Google Play. The release should roll-out to devices within a few hours.

tl;dr version:

0.1607.4 – 14 July 2016

  • Added option to disable dynamic backgrounds. (Thanks Jibz)
  • More helpful messages given when ads fail to play. (Thanks Amanda)
  • Achievements synchronize more reliably.
  • Display a message when running an older version.
  • Doubler/Tripler image improvements.

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Cubiq Beta 3

The 3rd beta release for Cubiq has just been submitted to Google Play. The release should roll-out to devices within a few hours.

tl;dr version:

0.1607.3 – 12 July 2016

  • Fixed game getting stuck when getting many combos after filling last meter.
  • Added feedback button to game.
  • Replaced missing image on game over screen.

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Cubiq Beta 2

The 2nd beta release for Cubiq has just been submitted to Google Play. The update should roll-out to devices within a few hours.

Here’s what changed:

  • Tutorial properly ends after first substage.
  • Fixed “Connection Error” being shown behind first name in leaderboards. (Thanks Amanda)
  • Time and Move counters are larger for increased visibility on smaller screens. (Thanks Jibz)
  • Fireworks finish faster. (Thanks Jibz)
  • Fixed square border around mushroom theme particles.

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Cubiq Beta Launch

Hello world!

We’re ready to start the limited public beta of Cubiq on Android!

What does “limited public beta” mean? It means it’s open to the public in that anyone with the link can opt-in to the beta, but it’s limited to certain number of people. Once the limit is reached, even if you have the link you won’t be able to join unless we increase the limit.

Why are we limiting the public beta? Because we’re not quite ready for a full-scale release. There are no known bugs in the game, but Cubiq was created by a small team of two coders and one artist. There will most likely be more bugs found once the game is being played by a larger number of people. So we want to allow more people than our team of three–and the few other folks we know who have helped us test it–to be able to play and test and inform us about any problems they find. Continue reading